<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>General Systems Ventures</title><description>The GSV fleet — published projects from the General Systems Ventures catalog.</description><link>https://generalsystemsventures.com/</link><language>en</language><item><title>Remontoire</title><link>https://generalsystemsventures.com/projects/remontoire/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/remontoire/</guid><description>Chooses the next consequential uncertainty, then runs one bounded experiment.</description><pubDate>Mon, 13 Jul 2026 22:43:13 GMT</pubDate></item><item><title>VSS</title><link>https://generalsystemsventures.com/projects/vss/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/vss/</guid><description>An RSS-style syndication protocol for abundant, situated software objects.</description><pubDate>Sun, 12 Jul 2026 00:31:58 GMT</pubDate></item><item><title>Thisbe</title><link>https://generalsystemsventures.com/projects/thisbe/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/thisbe/</guid><description>Enterprise edge-middleware features for Next.js, unbundled into small composable packages.</description><pubDate>Sun, 12 Jul 2026 00:31:55 GMT</pubDate></item><item><title>Naradan</title><link>https://generalsystemsventures.com/projects/naradan/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/naradan/</guid><description>A writing environment that orchestrates agents around the writer without ever holding the pen.</description><pubDate>Sun, 12 Jul 2026 00:31:50 GMT</pubDate></item><item><title>jawnscope</title><link>https://generalsystemsventures.com/projects/jawnscope/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/jawnscope/</guid><description>Privacy-first ambient capture — extract attributes, discard pixels.</description><pubDate>Sat, 11 Jul 2026 23:55:00 GMT</pubDate></item><item><title>Interlacer</title><link>https://generalsystemsventures.com/projects/interlacer/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/interlacer/</guid><description>A workbench for musical and cultural collisions: extract the primitives, score the distance, re-perform the result.</description><pubDate>Sat, 11 Jul 2026 20:20:00 GMT</pubDate></item><item><title>Concordance</title><link>https://generalsystemsventures.com/projects/concordance/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/concordance/</guid><description>Bring an unaligned score and a recording into agreement, then learn to transcribe from that agreement.</description><pubDate>Sat, 11 Jul 2026 00:00:00 GMT</pubDate></item><item><title>After Them</title><link>https://generalsystemsventures.com/projects/after-them/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/after-them/</guid><description>A life simulation that grows its creatures out of the media you feed it.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Agaroham</title><link>https://generalsystemsventures.com/projects/agaroham/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/agaroham/</guid><description>An always-on trading agent that reads the crowd, reasons with an LLM, and trades inside a hard safety harness.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>agentmud</title><link>https://generalsystemsventures.com/projects/agentmud/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/agentmud/</guid><description>Git for game worlds: persistent MUDs built, played, and patched by coding agents.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Sylveste-Athenverse</title><link>https://generalsystemsventures.com/projects/athenverse/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/athenverse/</guid><description>An adapter layer that translates proven agent workflows into Hermes-facing skills and contracts before any of it becomes runtime.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>autosigil</title><link>https://generalsystemsventures.com/projects/autosigil/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/autosigil/</guid><description>A staged pipeline that turns a person&apos;s revealed preferences into an abstract sigil and a written exegesis of its visual choices.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Auxology</title><link>https://generalsystemsventures.com/projects/auxology/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/auxology/</guid><description>A personal music-taste engine where playlists are situated organisms, not global taste.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Cujgel</title><link>https://generalsystemsventures.com/projects/cujgel/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/cujgel/</guid><description>Gels what a user actually does and thinks through into a spec an agent can build from.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>fashionsomething</title><link>https://generalsystemsventures.com/projects/fashionsomething/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/fashionsomething/</guid><description>A city life-sim where being seen is the gameplay and combat is replaced by vibe transmission.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Horza</title><link>https://generalsystemsventures.com/projects/horza/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/horza/</guid><description>FLUX cover photo generation with LoRA</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Infinite Fun Space</title><link>https://generalsystemsventures.com/projects/infinite-fun-space/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/infinite-fun-space/</guid><description>Seven games, one universe, from a day on the street to the Long Now.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>jawnbase</title><link>https://generalsystemsventures.com/projects/jawnbase/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/jawnbase/</guid><description>The catalog engine: a type schema, a trust-ranked resolution chain, and one normalizer per source.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>jawncloud</title><link>https://generalsystemsventures.com/projects/jawncloud/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/jawncloud/</guid><description>The wardrobe substrate — and the shared login for everything built on it.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>jawndex</title><link>https://generalsystemsventures.com/projects/jawndex/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/jawndex/</guid><description>The item-dimension index every jawnverse app reads to agree on what things are and how big they are.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>jawnfit</title><link>https://generalsystemsventures.com/projects/jawnfit/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/jawnfit/</guid><description>Fits anything into anything — honoring clearance, weight, and where the light falls.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>jawnlog</title><link>https://generalsystemsventures.com/projects/jawnlog/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/jawnlog/</guid><description>The buy backlog for anything you plan to own.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>jawntrack</title><link>https://generalsystemsventures.com/projects/jawntrack/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/jawntrack/</guid><description>Reconstructs everything you own from the emails that already prove it.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>J.E.D.D.net</title><link>https://generalsystemsventures.com/projects/jeddnet/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/jeddnet/</guid><description>Does a model know that Homeric rage and modern anger aren&apos;t the same thing?</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Khouri</title><link>https://generalsystemsventures.com/projects/khouri/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/khouri/</guid><description>A scenario-planning engine that runs Causal Layered Analysis in reverse — from deep myth to surface event — to find what a forecast is missing.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Mahrai</title><link>https://generalsystemsventures.com/projects/mahrai/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/mahrai/</guid><description>A control-plane registry that makes a stack of agent systems behave as one environment.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Medium Setting</title><link>https://generalsystemsventures.com/projects/mediumsetting/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/mediumsetting/</guid><description>A video channel that studies the medium by being made of it.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Mind State</title><link>https://generalsystemsventures.com/projects/mind-state/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/mind-state/</guid><description>A Culture grand-strategy game where every Mind, ship, and civilization is a full personality simulation, not a slider.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Ong Back</title><link>https://generalsystemsventures.com/projects/ong-back/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/ong-back/</guid><description>A browser extension that converts Twitter video into paginated, readable text.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Ong-Lots</title><link>https://generalsystemsventures.com/projects/ong-lots/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/ong-lots/</guid><description>An orality scorer for the spoken word, run across 1,100+ Odd Lots episodes.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Ongtology</title><link>https://generalsystemsventures.com/projects/ongtology/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/ongtology/</guid><description>The world-shape of human creativity, made queryable — culture as a graph, not a person&apos;s relationship to it.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Palettice</title><link>https://generalsystemsventures.com/projects/palettice/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/palettice/</guid><description>A persona engine that models a Soul as an event-sourced lattice of facets, scars, and relationships.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Phosphene</title><link>https://generalsystemsventures.com/projects/phosphene/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/phosphene/</guid><description>A procedural visualizer that treats a live DJ set as the only signal it gets, and is built never to drop to black.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Prosa</title><link>https://generalsystemsventures.com/projects/prosa/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/prosa/</guid><description>A swipe-driven discovery surface for longform writing — feed mechanics turned on essays instead of video.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>RaveNous</title><link>https://generalsystemsventures.com/projects/ravenous/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/ravenous/</guid><description>Command a murder of ravens. Tend a city that drifts. Become what you do to it.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>RevPref</title><link>https://generalsystemsventures.com/projects/revpref/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/revpref/</guid><description>Revealed preferences for your apps — what you actually use, kept on the device.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>ShadowBench</title><link>https://generalsystemsventures.com/projects/shadowbench/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/shadowbench/</guid><description>Hands a model the player seat in a 500-year civilizational sim and scores what it does with power.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Skaffen</title><link>https://generalsystemsventures.com/projects/skaffen/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/skaffen/</guid><description>An agent runtime that owns its own loop — with a parity harness proving the Go port matches the Python original byte for byte.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Solwend</title><link>https://generalsystemsventures.com/projects/solwend/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/solwend/</guid><description>Routes walks on what they feel like, not how far they are.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Stakeholders</title><link>https://generalsystemsventures.com/projects/stakeholders/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/stakeholders/</guid><description>A cozy life sim whose mechanics are the lore, built on one canon that the comic, wiki, and game cannot contradict.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Typhon</title><link>https://generalsystemsventures.com/projects/typhon/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/typhon/</guid><description>Prediction market infrastructure for coordination under uncertainty</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Unc Rancher</title><link>https://generalsystemsventures.com/projects/unc-rancher/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/unc-rancher/</guid><description>Lure a type of guy. Walk. See who shows up.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Underground Beets</title><link>https://generalsystemsventures.com/projects/underground-beets/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/underground-beets/</guid><description>A subterranean culture sim where the crop is the crate: beets are food, instrument, sample source, and the substrate scenes grow from.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Undersketch</title><link>https://generalsystemsventures.com/projects/undersketch/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/undersketch/</guid><description>Train a model on your own art, then generate in your own hand.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Vibecology</title><link>https://generalsystemsventures.com/projects/vibecology/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/vibecology/</guid><description>Reads contemporary queer style as vernacular art without turning people into targets.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Viberary</title><link>https://generalsystemsventures.com/projects/viberary/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/viberary/</guid><description>A reading recommender named for matching books by vibe — registered as an intent, not yet built.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>Zahro</title><link>https://generalsystemsventures.com/projects/zahro/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/zahro/</guid><description>The smallest model that can still reason, use tools, and know what it doesn&apos;t know.</description><pubDate>Wed, 08 Jul 2026 16:21:23 GMT</pubDate></item><item><title>AgMoDB</title><link>https://generalsystemsventures.com/projects/agmodb/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/agmodb/</guid><description>Evidence base for agent/model selection</description><pubDate>Mon, 30 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Auraken</title><link>https://generalsystemsventures.com/projects/auraken/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/auraken/</guid><description>Modular cognition for complex problems</description><pubDate>Mon, 30 Mar 2026 00:00:00 GMT</pubDate></item><item><title>DueLLM</title><link>https://generalsystemsventures.com/projects/duellm/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/duellm/</guid><description>Model competition on a Flow-Lenia substrate</description><pubDate>Mon, 30 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Elf Revel</title><link>https://generalsystemsventures.com/projects/elf-revel/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/elf-revel/</guid><description>Colony simulation driven by aesthetic conflict</description><pubDate>Mon, 30 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Enozo</title><link>https://generalsystemsventures.com/projects/enozo/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/enozo/</guid><description>Core Audio mastering for system output</description><pubDate>Mon, 30 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Garden Salon</title><link>https://generalsystemsventures.com/projects/garden-salon/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/garden-salon/</guid><description>Human-agent collaboration, organized around comparative advantage</description><pubDate>Mon, 30 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Lowbeer</title><link>https://generalsystemsventures.com/projects/lowbeer/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/lowbeer/</guid><description>Apple Silicon energy monitoring for background agent workloads</description><pubDate>Mon, 30 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Nartopo</title><link>https://generalsystemsventures.com/projects/nartopo/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/nartopo/</guid><description>Narrative topology engine</description><pubDate>Mon, 30 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Pattern Royale</title><link>https://generalsystemsventures.com/projects/pattern-royale/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/pattern-royale/</guid><description>Competitive cellular automata</description><pubDate>Mon, 30 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Shadow Work</title><link>https://generalsystemsventures.com/projects/shadow-work/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/shadow-work/</guid><description>Evaluating human/machine alignment at a geopolitical scale</description><pubDate>Mon, 30 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Sylveste</title><link>https://generalsystemsventures.com/projects/sylveste/</link><guid isPermaLink="true">https://generalsystemsventures.com/projects/sylveste/</guid><description>Routing, orchestration, and review for software-development agents</description><pubDate>Mon, 30 Mar 2026 00:00:00 GMT</pubDate></item></channel></rss>